Review : GIGABYTE RX Vega 64 8G

 

When AMD announces its next-Gen core architecture for their graphics cards aka Vega 10 much was hyped about the possibilities. I have seen multiple debates on the social media where the users were discussing if to hold on before buying graphics card and wait for the Vega based graphics cards from the AMD. This was partly due to the successful launch of the Ryzen which not only brought AMD back in the business giving tough times to the Intel that users were hoping that their Vega would also deliver on the same foot notes.

After the launch of the Vega series cards i.e Vega 56 and the Vega 64 there was a price fiasco that let down their fame. The prices that AMD announced at the time of the launch and on the basis of which the reviewers from all around the globe reviewed these cards were later on found much inflated and not accurate. This not only disturbed the potential customers, but the reviewers alike. Now, as the prices in the International market are finally settling down and we are seeing custom solutions from the AIB partners of the AMD, it would be an interesting time for the buyers as Nvidia’s Volta is up next. Well, this is a never ending cycle. Unfortunately, the prices in our country are not where near the settling trend in the International market which could be a potential bottleneck in the effective sale of the Vega series cards.

GIGABYTE was founded in 1986 and is committed to providing top notch solutions that upgrade your life. Gigabyte has continuously brought unique new ways of digital worlds and created marvelous products that empower the users with meaningful and charming experiences. Gigabyte carries wide range of the product lines including motherboards, graphics cards, PC Chassis, Power Supply Units, Laptops/Notebooks, Peripherals, desktop PCs and what not and currently stands among the few top manufacturers of the PC World.

Aorus is a pinnacle of Gigabyte hardware excellence, to provide a full spectrum of innovative gaming products that deliver the ultimate performance and exemplify PC’s capability of bringing gamers unprecedented delights.

Today, I will be reviewing the Gigabyte RX Vega 64 8G graphics card. I will discuss about the Vega architecture after the unboxing section of this content. This is the high end graphics solution in the market at the moment from the AMD. Though it could not meet the competition against the Nvidia’s GTX 1080Ti, it is interesting to see how well it performs against the GTX GeForce 1080. Let’s find out.

  • Product: RX Vega 64 8G
  • Manufacturer: GIGABYTE
  • Price: PKR 81,500/- [At the time of the review]

Specifications

Packaging and Unboxing

The graphics card comes in a standard cardboard box. On the front side, we have the Gigabyte brand name printed on the top left side. The half eye logo picture is printed on the main section of the cover. The Radeon RX Vega 64 info is printed on the red color section on the bottom right side of the cover.

The backside of the packing highlights the key features of the Vega 10 architecture like next-Gen compute units, optimized pixel engine, enhanced geometry engine, and the memory engine. Minimum 750W PSU is recommended by the manufacturer which shows that this is yet another power hungry card from the AMD.

Radeon RX Vega 64 is printed on the left side, whereas the Gigabyte is printed on the right side.

Salient features are printed in 13 different languages on this side.

The right side has the EAN, UPC, serial no info label printed in the middle. The card’s model is printed on the bottom section. This card has 8GB HBM2 memory.

The left side of the packing box has the manufacturer’s brand name printed on the top side. The Radeon RX Vega 64 is printed on the upper part of the bottom section. This card has 8GB HBM2 memory.

There is another container box with the Gigabyte printed on the top side of it. The graphics card is nicely placed inside the foam padding and it is wrapped inside an antistatic container.

Accessories

There are not bunch of accessories supplied with this card. There is one two 6-pin to 8 pin adapter, and an installation CD.

 

What is Vega?

With every day passing there has been increasing demand for more and power graphics computing. This not only pertains to the gaming segment of the market, but for the industrial applications as well with later requiring more precision and accuracy yet with more power. In response to these ever growing demands, the Radeon group from the AMD has come up with a new architecture named “Vega”. The “Vega” architecture is intended to meet today’s needs by embracing several principles: flexible operation, support for large data sets, improved power efficiency, and extremely scalable performance. This new architecture promises to revolutionize the way GPUs are used in both established and emerging markets by offering developers new levels of control, flexibility, and scalability.
The first implementation of the “Vega” architecture is the “Vega” 10 GPU. “Vega” 10 is a relatively large-scale chip meant to serve multiple markets, including high-resolution gaming and VR, the most intensive workstation-class applications, and the GPU computing space, including key vertical markets like HPC and machine learning. The “Vega” 10 chip is fabricated using 4-nm LPP FinFET process technology, and it packs 12.5 billion transistors into a 486 mm silicon die. This chip is optimized to take advantage of the inherently lower leakage power of FinFET transistors by operating at much higher clock frequencies than past Radeon™ graphics processors. Radeon™ RX Vega products will ship with boost clocks as high as 1.67GHz, compared to boost clocks around 1GHz for our 28-nm parts of comparable scale.

 

The “Vega” 10 graphics core has 64 next-generation compute units (NCUs), which give it a grand total of 4,096 stream processors. Although this unit count may be familiar from prior Radeon™ GPUs, the combination of higher clock speeds and improvements in the “Vega” architecture can improve instruction throughput substantially. On the Radeon™ RX Vega64 Liquid Cooled Edition, this “Vega” NCU shader array is capable of 13.7 teraflops of single-precision arithmetic throughput. Thanks to its facility for packed 16-bit math, this same shader array can achieve a peak rate of 27.4 teraflops of half-precision arithmetic throughput. A similar dynamic applies to other key graphics rates. For instance, the fixed-function geometry pipeline is capable of four primitives per clock of throughput, but “Vega’s” next-generation geometry path has much higher potential capacity.

“Vega” 10 is the first AMD graphics processor built using the Infinity Fabric interconnect that also underpins their “Zen” microprocessors. This low-latency, SoC-style interconnect provides coherent communication between on-chip logic blocks with built-in quality-of-service and security capabilities. In “Vega” 10, Infinity Fabric links the graphics core and the other main logic blocks on the chip, including the memory controller, the PCI Express controller, the display engine, and the video acceleration blocks. Thanks to the Infinity Fabric support built into each of these IP blocks, the AMD’s future GPUs and APUs will have the option of incorporating elements of the “Vega” architecture at will.

The AMD has implemented a High-Bandwidth Cache Controller (HBCC) in the Vega 10 architecture to overcome the existing constraints of accessing the host system’s memory over the PCIe bus as that has much lower bandwidth and/or lower latency that it impedes the performance. It provides a set of features that allow remote memory to behave like local video memory and local video memory to behave like a last-level cache.³ The HBCC supports 49-bit addressing, providing up to 512 terabytes of virtual address space. This is enough to cover the 48-bit address space accessible by modern CPUs and is several orders of magnitude greater than the few gigabytes of physical video memory typically attached to today’s GPUs.

To extract the maximum benefit from “Vega’s” new cache hierarchy, all of the graphics blocks have been made clients of the L2 cache. This arrangement departs from previous GCN-based architectures, where the pixel engines had their own independent caches, and enables greater data re-use. Since the GPU’s L2 cache plays a central role in the new memory hierarchy, GPUs based on the “Vega” architecture are designed with generous amounts of it.

Another selling feature of the Vega 10 architecture is the deployment of the second generation of the High-Bandwidth Memory i.e HBM2. In contrast with the GDDR5 memory devices used on most graphics products today, HBM2 is integrated directly into the GPU package and uses a silicon interposer for the physical interconnect. 3D stacking of memory dice increases density even further, with stacks up to eight devices, high and up to eight gigabytes per stack. This arrangement may be used to reduce the total circuit board footprint by more than 75%. HBM2 takes advantage of interposer signal integrity improvements to increase data rates by nearly 2x per pin compared with first-generation HBM while also increasing maximum capacity per stack by a factor of eight. Each stack gets a dedicated 1024-bit memory interface. The wide interfaces allow each device to run at lower clock speeds when providing a given amount of bandwidth. These improvements result in much higher power efficiency.

To meet the needs of both professional graphics and gaming applications, the geometry engines in “Vega” have been tuned for higher polygon throughput by adding new fast paths through the hardware and by avoiding unnecessary processing. This next-generation geometry (NGG) path is much more flexible and programmable than before. The optimized rasterizer technology enhances rendering efficiency and leaves more headroom to crank up the quality settings while maintaining the smooth 3D rendering.
These were some of the highlights of the Vega 10 architecture taken from the white paper issued on the Vega architecture by the AMD Radeon group.

Closer Look

Having discussed the key highlights of the Vega 10 architecture this is a time to take a closer look on the Gigabyte RX Vega 64 8G card itself. It is a double slot design with reference cooling solution on it. Due to limitations from the source, I did not open the card to take a look at the PCB and the power delivery system.

Being a reference design, the PCB and the cooling solution is fully wrapped inside the aluminum housing shroud which speaks for its quality. There is nothing plastic about the shroud. The left side has textured aluminum bolted on the main body. RADEON is printed in the vertical layout near the rear side. The card has a blower cooler. The radial fan has the Gigabyte sticker pasted on the motor hub. There is no LED on this side of the shroud.

The backside has a metal backplate secured on the PCB using 6 screws. GPU die has a backplate with four arms as can be seen from this side. There is a white color circled sticker pasted on one the screws of the backplate mentioning that if it is removed the warranty will be voided. There is a light green color sticker on the left side with the card’s model no and the serial no printed on it.

There are 8 LEDs packed right on the bottom side of the two power connectors. This is what AMD refers to as the GPU Tech. These LEDs light up as per the activity level of the card with its load. There is a DIP switch on the left side of these LEDs. Using this DIP switch the light on the LEDs can be toggled between Red and Blue. They can also be turned off completely.

Let’s take a look on the top side of the card. A closer look will identify the thin, black color mid-plate between the cooler and the PCB. Even this side of the card is fully covered and there is no vent for air flow. Total exhaust is from the rear side of the card which is a standard reference design element. There is a black color switch near the rear side. The RADEON test has LEDs underneath it which lights up in the red color.

This card has two BIOS which is a handy feature. The default BIOS will give the full power consumption of the card while toggling to the secondary BIOS will enable more power saving mode. I don’t see why users would be using second BIOS just to save 10-30W depending upon the WattMan profile in use. This card uses two 8-pin power connectors.

Let’s take a look at the bottom side of the card. This side of the card is also fully covered. Different info labels and compliance certificate info labels are printed on this side. The PCIe connector is covered inside a black color plastic cover for protection. The IO Shield is mounted on the PCB using a nut and bolt.

This card has 3 Display ports and a HDMI port. There is no DVI-D port on this card.

Let’s take a look at the front side of the card. Even this side of the card is fully covered. We can see the PCB sandwiched between the metal backplate and the cooler shroud.

Test Bench

Following test bench setup was used to test the performance of the graphics card:

  • Intel i7 6850k
  • Asus Rampage V Edition 10
  • Ballistix Elite 4x8GB @ 3000MHz
  • Noctua NH-U12S
  • Corsair AX1200i
  • Samsung 840 EVO 250GB SSD for OS
  • Samsung 840 EVO 1TB SSD for Steam Games
  • WD Black 6TB for Origin and Uplay games

The CPU is overclocked to the 4.0GHz to avoid any bottlenecking. The following games have been tested: –

  • Battlefield 1 [DX11, DX12]
  • DOOM [Vulkan]
  • Grand Theft Auto V
  • Metro Last Light Redux
  • The Witcher 3
  • Rise of the Tomb Raider [DX11, DX12]
  • Mass Effect Andromeda
  • Watch Dogs 2
  • Call of Duty: WWII
  • Wolfenstein II The New Colossus [Vulkan]
  • Ashes of the Singularity – Escalation [DX11, DX12]

Microsoft Windows 10 x64 version 1702 was used. AMD Radeon Crimson Relive graphics driver version 17.11.1 was used. FPS were monitored using MSI After Burner 4.40. Game settings were set from within the games. All the reported framerates are average. As the Nvidia cards were tuned to run at maximum performance mode using the Nvidia driver’s control panel, the Vega card was put under the Turbo mode for maximum performance though keep in mind that going that route, this card will consume more power than on the balanced mode.

Following synthetic benchmarks were used:

  • 3dMark
  • Unigine Superposition

Previously Unigine Heaven and Valley were a part of our testing but they have been dropped and only superposition will be featured from onwards.

Let’s take a look on performance graphs. We are primarily comparing the Gigabyte RX Vega 64 8G with the Gigabyte GTX 1080 Windforce OC edition.

3dMark

Under the Fire Strike category the Gigabyte Rx Vega 64 8G has beaten the Gigabyte GTX 1080 WINDFORCE OC edition by as high the margin as 3.86%. Same is not true for the Time Spy and Time Spy Extreme in which the Gigabyte GTX 1080 Windforce OC edition has the lead by 4.19%.

Unigine Superposition

On the 1080P Extreme bench, the Gigabyte RX Vega 64 8G has outshined the Gigabyte GTX 1080 Windforce OC edition. But in 4K optimized and the 8k optimize benches the Gigabyte GeForce GTX 1080 Windforce edition takes the lead.

Battlefield 1 DX11

The Gigabyte GTX 1080 Windforce OC edition has outperformed the Gigabyte RX Vega 64 8G with the margin of 5-6 FPS on all the three resolutions.

Battlefield 1 DX12

As I was expecting, under DX12 the Gigabyte RX Vega 64 8G take the crown though on 1440P the Gigabyte GTX 1080 Windforce OC edition has the lead.

DOOM

DOOM was tested using Vulcan API and Ultra settings using TSSAA 8TX. As expected the Gigabyte Rx Vega 64 8G has the lead on all the cards.

Metro Last Light Redux

Metro Last Light Redux was tested on maxed out settings. The Gigabyte RX Vega 64 trails with 4 FPS margin from the Gigabyte GTX 1080 Windforce OC edition. However, this gap reduces to the margin of just 1 FPS on the higher resolutions which almost makes both the cards at par on higher resolution in this game.

Grand Theft Auto – V

Grand Theft Auto – V was tested with maxed out settings on Ultra with 4x MSAA. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition.

Mass Effect Andromeda

This game was tested with maxed out settings. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition. The cards were tested 3 times each to verify the results.

Call of Duty: WWII

This game was tested with maxed out settings. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition. The cards were tested 3 times each to verify the results.

Wolfenstein II The New Colossus

My expectations were high from the Vega on this second Vulkan based game and they did not disappoint. The Gigabyte RX Vega 64 has smashed the competition.

Rise of the Tomb Raider DX11

This game was tested with maxed out settings. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition.

Rise of the Tomb Raider DX12

My expectation was high from the Vega cards on this second DX12 based card but both have struggled to perform which is strange. Note that the game was tested using the built-in benchmark. Just to verify the results, both the Vega cards were again tested three times each. The same was repeated for the Nvidia cards.

The Witcher 3

On Ultra settings without Nvidia’s Hairworks, the Gigabyte RX Vega 64 has a lead on the higher resolutions. On 1080P it trails by mere 2 FPS.

Ashes of the Singularity – Escalation DX11

The game was tested using the built-in benchmark. We have reported the average FPS of all the benches which is why the overall frames are looking at lower side. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition.

Ashes of the Singularity – Escalation DX12

DX12 is where the Gigabyte RX Vega 56 cards have shined. Though the Gigabyte GTX 1080 Windforce OC Edition has the overall lead except in 2160P resolution, but the gain is marginal to the extent of the decimal points against the Gigabyte RX Vega 64 which makes both the cards at par.

Watch Dogs 2

This game was tested with maxed out settings. Unfortunately the Gigabyte RX Vega 64 could not meet the performance level of the Gigabyte GTX 1080 Windforce OC edition.

Overclocking

When it comes to the overclocking the Vega, there is a debate among the users regarding undervolting the card to reach or enhance the core clocks. This is understandable as the card is already running at full voltages which may be overkill and provided one gets a good silicon, there is a chance that adjusting the voltages would yield better clocks. I would not be naming it as undervolt, but as voltage adjustment which begins with the undervolting.

I preferred WattMan from AMD to overclock the Gigabyte RX Vega 64 8G. However, overclocking this card has proven to be more hectic and time consuming that I had not expected. I encountered more than 20 crashes of the AMD software. And yet my every attempt was futile as the mere performance gain that I could get without crashing or freezing or starting point of diminishing returns, was just a 3%.

At one point, I had concluded that it is a buggy WattMan and that AMD needs to bring more optimization. While this is true in the overall context as drivers optimization is a continuous procedure, but this was not the case as when I tested the Gigabyte RX Vega 56 there was no such crash or freezing and the Vega 56 overclocks pretty well. This leaves me with just one logical conclusion that I have got a bad silicon on this card which is just a matter of luck.

Those who are not well versed with the WattMan, it is pretty easy utility to play with the AMD graphics cards and monitor the readings. The WattMan provides 4 Performance/Watt profiles which are Power Saving, Balanced Mode, Turbo and the Custom. These are self-explanatory. In the GPU section we have the Frequency and the Voltage options that one can manipulate across the 7 power states of the graphics card. For the Vega cards, we can use State 6 and State 7. One can either give the values of each or slide the bars to over or under clock. Same goes for the Memory section.

Then there is a fan section in which user can control the fan speed followed by the Temperature section in which thermal limit of the card can be adjusted. Power limit can be boosted to 50%.

There is more variation in the clocks. As soon as the temperature starts to go up, the clocks go down and if the card reached above 80°C, the boost is almost marginal. My Overclocking attempts were made the boost to 1610MHz for once.

  • Boost Clock on Stock 1564MHz
  • Boost Clock with OC 1610MHz

Here are the results of the synthetic benchmarks and gaming performance with the overclocked graphics card:

Superposition

We get approximately 3.2% gain in performance.

Battlefield 1

With Overclocking there was a gain of mere 1.3 FPS which is marginal.

Acoustics

Fans were left on the default fan curve. Foneso Digital Sound Level Meter version A0 was used to test the sound level. This reference cooler will give you a good hearing on how loud it can be. 47dBA explains for that.

Thermals

Room temp was 19C at the time of the testing. The card was tested on the open air bench setup. 82°C was hit under load on the stock clocks whereas 88°C was hit with overclocking.

Power Consumption

The Corsair AX1200i is a digital PSU with monitoring enabled on the power consumption. Corsair Link was used to check the power consumption under stock clocks and overclocked clocks. Furmark and AIDA64 were run at the same time to check the combined power consumption of the system. This represents the worst case scenario when it comes to the power consumption.

To give our readers a better understanding of how the card behaves on different profiles under the WattMan, this table will give a better factual position. Keep in mind that this is the total system’s power consumption excluding the monitor.

Power Saving, Balanced, Turbo

  • Power Consumption (W) 494, 560, 570
  • Temperature in °C 75, 80, 84
  • Boost Clocks (MHz) 1395, 1484, 1564
  • Battlefield 1 (FPS) 93, 95, 96.5

Conclusion

The GIGABYTE RX Vega 64 8G is a part of the performance comparison study between the GTX 1070, GTX 1070Ti, Vega 56 and Vega 64 and the GTX 1080. 11 games were selected for this comparison including three DX12 and two Vulkan based games for better comparison. This is the second review of all the cards.

The Gigabyte RX Vega 64 8G is a reference design card with all the bells and the whistles of the Vega architecture. Based on the Vega 10 architecture, this card has base clock of 1247MHz with the boost clock of the 1546MHz. The boost is achieved using the XFR technology. The memory clock is rated at 1.9Gbps with total 8 GB of second generation HBM2. Card is packed with a whopping 2048bit bus interface.
The card has 3 Display ports 1.4 and a HDMI 2.0b. The supported digital max resolution is 7680×4320. The card supports up to 4 displays. The card has a dimension of 40x280x127mm (HxLxW) with ATX PCB size. It supports DX 12 and OpenGL 4.5 APIs. The recommended PSU is 750W which speaks for its higher power consumption. Card takes power using 2 8-pin power connectors.

AMD was gracious enough to provide the full aluminum and metal body for the card giving it a fully professional look. The left side has a textured surface without any LED gimmick. The top side has LEDs under the Radeon text which lights in the red color. The backside has a full metal backplate. There are 8 LEDs under the power connectors which lights up according to the load on the card. These can have either red or blue color and can be completely turned off using a DIP switch located right next to these. It is called GPU Tech.

The card has two BIOS which is definitely handy. The secondary BIOS will put the card in a bit of the power saving mode. This card comes in 3 years local warranty and is available from EaseTec and their authorized dealers.

Value

This card is listed at PKR 81,500/- at the time of the review. This price alone makes it not a better value. Though we are seeing the settling prices in the International market but this isn’t the case in our local market.

Performance

To be honest, I did not encounter any issue while gaming with this graphics card. It chewed and digested everything that I threw at it. 4k is still a demanding resolution to game at particularly on maxed out settings and I did not see this card to be an exception to that. But, with fewer settings adjustment one can get very good performance on 4k.

So, where does this card stand in the given pool of the cards in our performance comparative study. The GIGABYTE RX Vega 64 is currently listed at PKR 81,500/- Its competitor the Gigabyte GTX 1080 Windforce OC edition is listed at PKR 64,500/- In my testing in most of the games the Gigabyte GTX 1080 Windforce OC has a commanding position. Vulkan is another story, as expected, The RX Vega cards perform exceptionally well in the Vulkan games. But AMD can’t rely on still immature and unstable DX12 and Vulkan alone as wwe have got fewer titles under them. DX11 is still in business and Nvidia is driving strong in that category.

Out of all the games that have been tested, the overall performance of the GIGABYTE RX Vega 64 is not even at par with more than a year old Pascal card from the Nvidia i.e Gigabyte GTX 1080 Windforce OC. There is an exception to that in the Vulkans games where the Vega 64 has outshined all the cards. This card uses more power to deliver this much level of the performance and the reference design can easily throttles as the reference cooling is not adequate. The liquid cool version overcomes this limitation. Not only the power consumption is high but the price of the competitor card is significantly lower which is definitely not helping the case at all. Out of these two competitors, the Gigabyte GTX 1080 Windforce OC edition is a clear winner though in longer run when the price fiasco is settled here and DX12 is stabilized and matured, the Vega would turn the table around.

If you are in a market for a new card and looking for a one with better mix of the compute performance and the gaming performance and are not concerned with the pricing then Vega is a recommended card for you.

I am thankful to the EaseTec for giving me the opportunity to review the GIGABYTE RX Vega 64 8G.

This card has won our Recommended award. Keep in mind that this is strictly between the cards that we received for this comparative study.

 

  • Toni McGuinness

    No offence to the rewiever but need some lessons on overclocking (or maybe just more time ?) I can run both my Sapphire leaf blowers @1670-1680 on core and 1100-1145 depending on game/benchmark .Otherwise a good article 🙂

    • his article here is lesson for him 😀

      • Toni McGuinness

        Hehe, i know most of the cases writers are strapped for time , undervolting does wonders to vega .

  • Tyrone Tech Tits

    AMDOAGA

  • Villz

    Wow what a great article!!!

  • Villz

    God i love that alpha cool AIO

    I’m buying the 420mm next build (u need to replace the fans though they r low RPM)

    https://www.techrival.com/wp-content/uploads/2017/12/Gigabyte-GeForce-RX-Vega-64-8G-Review-Featured-Picture.jpg

  • TrollHunters

    Ohh my Eagle eye .)

    “wwe”

    • Villz

      WWETech is currently down for maintenance sry

      • John Smith

        really?

        • Villz

          !!!
          LOL pictures and videos appear to be

          • John Smith

            half asleep

  • Toni McGuinness

    You know how ‘people’ bang on about 1080 being super efficient compared to vega 64 , what happened here? https://uploads.disquscdn.com/images/bd5df9fe45e87d7007687c7ace366dfcdea90490a871a6077cae44ce00b46212.png

    • Villz

      The moment u OC throw all that BS management lies out the window

      • Toni McGuinness

        Yep lol

    • John Smith

      same thing that happens to every damn gpu, when you oc the efficiency goes out the window

      • Villz

        Post benchmarks of OC performance but post stock power draw

        #NVIDIA MARKETING TEAM

      • Toni McGuinness

        But it cant be muh Pascal is efficient no matter what? 😀

        • Villz

          My 1080ti drinks when u oc her
          I get 600w system draw with 5.2ghz 7700k 4133 tight ddr4 and a 2070 1080ti

          • Toni McGuinness

            I dont think i want to know what my system pulls with TR @4.2 and two 64’s @ 1670/1100 .Although ive been getting comments on youtube how do my cards run so cool , 100mV undervolt is the secret sauce lol

          • John Smith

            you can undervolt to 1100 and still do 1670? thats pretty damn good

          • Villz

            He had such a good run this time, His 1950x is better binned than Cristiano’s too.

            Talk about chip lottery. Might get Toni to buy my HW now and ship it to me.

          • Toni McGuinness

            Hahaha!I wish i had Cristianos RAM though 😀

          • Villz

            Yeh he has good ddr4. 😛

          • Toni McGuinness

            I can do that with Crossfire , single card (my better one of the two) will go to 1680/1145 but thats only bench stable .

            Aircooled with liquid bios. https://uploads.disquscdn.com/images/9a56b2e48e0a18859a1aa470ac33e61e0480a6ed9ba1feb7f6cad3f6ef4dd02d.png

          • Toni McGuinness

            Managed to get two good cards i guess 😀

          • John Smith

            yeah those are nice

          • Toni McGuinness

            They will be even nicer on Monday when my water coolers arrive 😉

          • Villz

            Jesus

          • Toni McGuinness

            Thats the game stable volts , for benchmarks i can go lower but dont see much return for it .

  • I am looking for people who can write news and reviews of anything tech related here so if anyone interested contact me here

    [email protected]

    • PhazDelta

      i am interested but only gaming news and how much will paid me

    • SaltySub™

      Hey as I’m currently working as a web developer I would be interested in writing business/work/dev-related tech stuff… something a lot of tech sites do not have.

      Or, of course, I think AI, Cloud, Wearables, VR and Singularity is still very significant… I aim to FB message you, let’s give this a shot and see how it goes?

    • hatib has returned

      i am interested but do we find the news or do you gives us news info and then we write

    • Villz

      I emailed you from my MWO gmail…

      I would be happy to write high quality English articles for you, i have a post graduate degree from Newcastle University so i’m by no means an amateur at the English language 😛

  • Villz

    As of 12/01/17, the top 99% of tested 8700Ks were able to hit 4.9GHz or greater.

    As of 12/01/17, the top 72% of tested 8700Ks were able to hit 5.0GHz or greater.

    As of 12/01/17, the top 43% of tested 8700Ks were able to hit 5.1GHz or greater.

    As of 12/01/17, the top 16% of tested 8700Ks were able to hit 5.2GHz or greater.

    • Villz

      Looks like they sold all the engineering samples finally.

    • Tyrone Tech Tits

      MUH 30% 5.2

      • Villz

        Notice they dropped the 5.3ghz bin

        Even at 6% only and a 999 USD price tag they sold out so fast. I bet people offer money behind the scenes in emails etc and they don’t advertise 5.3 and 5.4 bins 😉

  • SaltySub™

    @AMDPK:disqus May I suggest splitting the article into several “pages” somehow? Quite a long way to scroll down. Cheers.

    • i am not that good with wordpress builds and not sure if my theme supports it

    • Villz

      “end key” on your keyboard is legit!

    • PhazDelta

      it alerady 2018 no a single aib out now wow !!!!! and RX Vega 56 it gone release on 2018

  • N7 Special Ops

    Excellent unbiased review unlike the wccftech ones

  • Sir_Nvidiots

    Congratulations. An excellent and unbiased review – this is the sort of information I’m after.

    • Villz

      It’s so weird to see unbiased reviews i almost forgot what they looked like!

      • Sir_Nvidiots

        But is Tomb Raider a properly coded DX12 game?

        • Villz

          Only Ashes i think so far. The rest are implimented to varying degrees.

  • Villz
    • PhazDelta

      LOL !!!!!!!!!!!!!! is this real ?

      • Villz

        yup!

        • PhazDelta

          i mean cat can cry ??

          • Villz

            Yes google it

  • PhazDelta
    • Villz

      That website comments section was moderated to death.

    • Villz

      WOW u made that?

      • Ya bro a few years ago, from a heap of metal in a scrap yard LULZ

        • Villz

          It actually looks not bad hey HAHA!

          • Ya that was somewhat the goal lol. Are you subbed to me homie??

          • Villz
          • AH ok nice! I need to figure out how to get a ton of subs :S. Nobody likes me rofl.

          • Villz

            1st is hardest by a mile. I would post on subreddits and forums once u get the 1st cpl of hundred views the youtube algorithm does the rest

          • Ya, I’m inching towards 300, I want 1K for my short term goal.

          • Villz

            Fabio knows all about how hard it is at first 😛

          • Villz

            Opera + VPN time for more hits

          • You should see the videos im going to be doing on my main gaming rig custom case… going to dwarf this thing in every way, size, beauty, function. Gunna be AMAZING! And all steel of course lol

          • Villz

            Yeh if i was clean at working with metal i’d use it for everything 😛

          • I’m professionally trained with MIG welding so that always comes in handy lol.

          • Villz

            It’s all stick in the heavy industry i work in (mining and energy)

            I would love to be good with TIG though

          • Ya I hate stick man, I love the fine precision that MIG welding gives me, not that stick can’t be precise its just harder and more effort to get the same job done when it comes to things that need to look reeeeaally nice.

            If I was welding something like a metal swing set I’d go stick 100% though lol.

    • Villz

      @Phazdelta:disqus

      This thing slays your PC bro!

    • John Smith

      what do you use to edit your videos? looking for suggestions

      • Sony Vegas Pro mostly. Wondershare Filmora is a nice and easy tool for beginners.

        • hatib has returned

          if you have intel build why not use final cut pro it is a lot faster

          • Just never bothered to try it lol. But I COULD!

          • Villz

            I enjoyed the workflow in vegas tbh never tried Final Cut

          • hatib has returned

            believe once you use mac os you will hate windows. Dual boot your pc for normal usage use mac os like browsing etc and use windows only for games

          • I’ve used it tons… definitely do not hate windows 😀

          • hatib has returned

            it is personal preference then

          • Villz

            I actually enjoy multi screen workflow in windows 10

          • I’ve done this, I don’t see why you think its so great. I don’t think its terrible, it just makes no difference to me really.

          • hatib has returned

            one advantage of mac os is that very few malwares and viruses are made for it

          • This much is true.

          • Villz

            That’s changing VERY VERY quickly

      • But did you sub? 😉

  • hatib has returned

    when i write techrival in wccftech comments it goes to moderation

  • hatib has returned

    when i get the cards i will order 2 gtx 1080 ti and 2 vega 64 lc and do a sli vs crossfire test with more then 15 games

  • SaltySub™
    • Villz

      My GF loves this game hey!

      • SaltySub™

        To be honest it is a well-made Star Wars game. Singleplayer is not perfect but ambitious. Multiplayer seems quite fun.

        I’m not a big fan of the movies nowadays except for Rogue One, and not so interested in “space” stuff for obvious flat-earth reasons.

        But I think basically the people that made the game are around my age group so they nailed everything that appealed to my generation in the past and the present. The best part is all the little details, references and bits and pieces that trigger (in a good way) childhood memories and experiences, including games like Dark Forces, and X-wing vs Tie, etc.

        The most recent patch is also well-done, much less pop-in, faster texture streaming, and really smooth, crisp graphics for PS4 Pro. Server lag and rubber-banding is still an issue but seems improved to some extent, some of it I blame my own Internet.

        The sad thing is that Disney and EA saw how they could make big big bucks from this, and geared so much of the game towards pay-to-win loot crates, which launched at the worst possible time for loot crates.

  • Tyrone Tech Tits

    Cuckmark having the time of his life talking to three people over at WCCFtech…

    • hatib has returned

      hahahahahahahha cuckmark

  • Villz

    Global warming from Adored??

    lol wot?

    https://www.youtube.com/watch?v=9mxZoUdYOWA

  • Tyrone Tech Tits

    R.I.P. GTX 780 #1 aka “Pinkie” 2013-2017

    • Nvidia Police

      Murdering one of our own? Death Row for you my black friend.

  • hatib has returned

    where is everyone

    • Villz

      Around!

    • Tyrone Tech Tits

      We have already moved onto another website. csgolounge.com

  • Tyrone Tech Tits
    • Villz

      RIP shill!

  • Tyrone Tech Tits

    Wonder when the Fosmark himself would make a special appearance here.

    • Villz

      I don’t think he’s man enough to swallow his pride tbh

      • Tyrone Tech Tits

        With one swift message to Saad if he dared poke his face here he could kiss that moderator goodbye.

  • Tyrone Tech Tits
  • Sir_Nvidiots
    • Villz

      Archieve.org it so it doens’t give those scum traffic

  • Whirlpool

    Here more comments than there…
    Why?
    Just WHY?

    • Villz

      Freedom wins always!

  • MTL

    lol

  • Tugrul_512bit

    FX8150 at 2GHz and 1600 MHz dual ddr3 ram.

    RX550 overclocked to 1300 MHz.

    GPU usage on compute queue: 96 percent.

    65536 space ships battling and captains gaining experience, leveling-up and shooting lasers at enemies.

    Star Wars vs Star Trek vs BSG

    https://youtu.be/OtP71P4ncJQ?t=1m

    • Villz

      WTF is this?

      • Tugrul_512bit

        Pure OpenCL pure GPU game. NO CPU used. (drawing actual game window takes %10 cpu)

        • Villz

          Wow trippy!

          • Tugrul_512bit

            Thank you. Will add separate ship designing later so each ship class will have different loadout . (same for now but they use their own size of weapons/modules)

          • Villz

            You make this?

          • Tugrul_512bit

            I used OpenCL and Winforms C# language. Images are from google.

        • Villz

          I bet AMD crushes at it then!

          • Tugrul_512bit

            I don’t know but RX Vega gets up to 20FPS for 1 million space ships.

          • Villz

            jesus!!!

          • Tugrul_512bit

            There will be planets and missions too! Then planet killers.

          • Villz

            I love the creative nature of it. GL with the project development!

          • Tugrul_512bit

            Ty. Will put it something like unity engine or opengl so it will use the remaining %3 GPU usage too. Then make a benchmark open source of it.

          • Tugrul_512bit

            Those orange bubble explosions are critical hits, for example 😀 Only sjkilled captains can do those. As if Capt. Picard attacking a cube. I mean a pack of ships attacking a trivial point of borg cube.

  • MTL

    My fucking provider blocked this IP address, which this site is located (not DNS).

    Fuck this shit.

    • Villz

      ROFL what?

      • MTL

        Like I said I’m living in Russia. Our autistic government created a department which controls content in the country, That shit is called Roskomnadzor (Russian “Роскомнадзор”). They block sites that don’t comply with the requirements of Roskomnadzor.

        You may read about Pornhub and Linkedin.

        Fuck THIS COUNTRY!

        • Tugrul_512bit

          Same in Turkey. We have no Wikipedia.

          • Villz

            WOW!

          • Tugrul_512bit

            Yeah, for new algorithms to use in programs, we dig deeper in internet without wiki to learn them.

          • MTL

            Dude, use I2p. Wiki is located in the deep net too.

          • Tugrul_512bit

            Many things are unreachable. I think internet will be gone in Turkey if things keep going like this.

          • MTL

            I’m sorry that the internet is going in this direction.

        • Villz

          WOW thats fkd out, VPN time son!

          • MTL

            I already use this for a long time.

          • MTL

            Also I use I2p mail as an advanced user ;0

            lol

  • Sir_Nvidiots

    HAHAHHA! WCCFTech deleted my comment querying whether N7 needed to go in the oven. Such sensitive little titties they have.

  • Villz
    • Villz

      You are the blood in my heart,
      You give me something to fight for,
      You are the wind in my lungs.
      You are the blood in my heart,
      You give me something to fight for.
      You are the wind in my lungs.
      You give me something to fight for,
      You give me something to fight for,
      You give me something to fight for!

      https://www.youtube.com/watch?v=JDk4dlsRDeM

  • Sir_Nvidiots

    Look who Doug Lord works for:

    http://www.simmonspjc.com/About-Us/

  • MTL

    @ggclose:disqus
    By they way, what about the internet in Ausralia? I’ve heard that the part of content is forbidden in this country.

    • Villz

      Only a few websites like pirate bay and child pron websites

      • MTL
        • Villz

          I don’t do russian, can u explain what they are?

          I only knew about Pirate bay and child abuse sites?

          • MTL

            Google translate?

          • Villz

            Russian to English is an abomination on that, i’m sure it’s intentional.

          • MTL

            According
            to the ABC Australia report, 220 games have been banned in Australia
            over the past four months, which is a much larger figure than in
            previous years. During this period, Australia refused to classify four times as many games as between 1994 and 2014 – combined.

            This
            increase is due to the fact that Australia has joined the new
            classification system for video games, which is called the
            “International Coalition of Age Ratings.” It was created so that the government could track a lot of games that are sold digitally. Since the beginning of March, the country participated in a pilot
            program for the system, as a result of which more than 150,000 games
            were re-classified.

            Details of how the program works are not very clear. However, most of the prohibited games, which were denied classification – mobile products.

            Full participation of Australia in the program started today. The system should help in the classification of products that the government can not cope with.

          • Villz

            Probably because mobile phones are not secure and they use them to track and surveil the population. A lot of these “Games” farm data 😉

            I’m sure they are upset about having to share their spy platform for free 😉

          • MTL

            OMFG. So much errors.

      • MTL

        Mobile games. I’m not sure why, but it’s the fact. At least news often lie.

  • Fabio

    What’s up guys? xD

    • Villz

      Tech, Talk and Trollin’

      • Fabio

        like always xD

  • MTL

    Such the cool site. It’s so nice to sit here.

    No NVIDIOTS (bwahah this word isn’t filtred), no Jew7s, DougTard and another jews.

    No Pajeet and his annoying posts, no filters (lol, I can type NVIDIOT without any problems) and the most important thing that here is no SHILL!

    • N7 Special Ops

      you can type fuck and shill and shit and many more things
      dead die dying

      • MTL

        NVIDIOT!

      • MTL

        by the way, they filtred “techrival” lol

        • N7 Special Ops

          yeah lol

      • facebook 😀

        • MTL

          Did they block “facebook” ?

          • you can type facebook at wccf

          • Villz

            only face book not facebook

          • MTL

            I don’t want to visit this trash.

  • de ja ful rebirth

    What da fuck is up guys.
    Still a awesome site.
    Naeem should be getting free cards soon from both nvidia and AMD. Intel too….

    • Villz

      Can see some fair benchmarks then maybe!

      • Check the posting date of both reviews for the piece of mind. We published it on 30 November, 2017. Also you can see our testing bench in other reviews too.

  • MTL
    • Villz

      A simple click of VPN does the same 😛

      • MTL

        Mmm… yeah, but… VPN reduces the internet speed. Probably, I shoud try a paid VPN-provider.

        • Villz

          Some are good! DOTVpn seems good

  • MTL

    By the way, It’s a cool site.

    I’m going to use this for game piracy ( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)

  • He fucked up first time 😀

    https://www.youtube.com/watch?v=lJe2yOfoQb0

    • hatib has returned

      i got the cards so if you want i can buy hardware and do reviews

  • Lenin-techrival.com✓ᶜᵒᵐᵐᵘᶯᶥˢᵗ
  • Lenin-techrival.com✓ᶜᵒᵐᵐᵘᶯᶥˢᵗ

    They blocked ‘techrival.com’ over at the place that shan’t be named but they didn’t block links to here, the chumps.

    • N7 Special Ops

      hehe

    • Villz

      WCCFTECH RIVAL

  • Fabio
  • Villz
    • Villz

      Who is this shadowy secret society on the left of MR Tech Rival ?

  • Techno Beaver
    • Villz

      LOL WTF

  • Techno Beaver
  • Villz

    @AMDPK:disqus

  • Villz

    I miss Olbie

  • Villz
  • MTL

    @NvidiaPolice:disqus
    лол

    What is the nickname?

    • Villz

      You must be new, NVIDIA POLICE is an OLD SCHOOL handle.

      • MTL

        hmm. I’ve thought that It’s an NVIDIA shill

        • Villz

          ANTI SHILL

          • MTL

            SHILL!!

            not “schill”, not “shilll” but SHILL!

  • Villz
    • Villz

      New Article!

  • You’ve stolen this review from our website without our permission. You need to take this down immediately!

  • Robby Miller

    Damn man, copy and paste much!? You should be ashamed!!

  • squall_loire
  • VoiceOfLogic

    One suggestion. Please, use different graphs colors for AMD. nVIDIA and Intel. Have them easily distinguishable and don’t follow WCCF’s colors who use the same for all companies.

    When you see the website from a smartphone, having different colors on the graphs makes it easier for the reader to see what’s going on

    Just a thought

    🙂

  • AbsoluteWhatever666

    Even tho you are AMD biased shill most of the time lol…kudos to this review.. seems fair overall.

  • this shit high quality m8

  • AbsoluteWhatever666

    stolen review from another site.. hahahaha GG but its what you can expect from this guy.
    https://uploads.disquscdn.com/images/e62d6cb2131d0039574218fb4027d636cdd587caf559182831a60afadb3a9f67.png